PC Based Home Monitoring System

Longitudinal Study
UX Program Manager

8 Weeks - 2019
Credit: Particle Design
Tools: Illustrator | Balsamiq | Qualtrics

RESEARCH GOALS
  • Understand Overall Usage & Value
  • Evaluate Functionality & Determine Viability in Home Environments
  • Generate Insights & Recommendations for Future Product Roadmap
RESEARCH Strategy

A team in the software organization approached me to help them plan and execute a pilot test to validate a new product they were planning. The product was a novel in-home monitoring/security system. Due to the invasive nature of the product and the influx of “similar” products on the market, I recommended we host focus groups to gauge interest and hone in on a target demographic before spending the time and resources needed to execute a longitudinal study.

Following the focus groups, I contracted a local agency to help recruit participants and facilitate the in house visits. Additionally, I decided it would be best to do 4 home visits and 6 diary entries over a 4 week span.

PRODUCT DESCRIPTION

Home video monitoring system with unique AI capabilities.
Details about the product functionality and features will not be included due to confidentiality

PROJECT OVERVIEW

PROCESS AT A GLANCE
Design - Pre-Work
Quick User Guide
Design - Pre-Work Mobile App UI
Pre-Study
Focus Group
Home Pre-Assessment
Installation
1st Interview
D1
D2
Mid-Study Interview
D3
D4
D5
Uninstall
Exit Interview
D6

Prior to beginning the research, I was asked to help improve the mobile app UI design and the Quick Start User Installation Guide. These topics will not be covered in the case study.

USER RESEARCH

This pilot demanded high-engagement of a personal nature. Over three weeks, participants used the system and gave feedback through three in-home interviews and six ongoing online diaries delivered via email every 2 - 3 days.

Recruit Criteria

We recruited 10 participants from around the Portland metropolitan area based on the following criteria:

  • Have children at home between the ages of 2-12
  • Responsible for the caregiving of an aging parent
  • Own their home/residence
  • Android phone owners
  • 75% own at least one dog or cat
  • Already own a video security system / interested in buying one
  • Willing to place at least one camera inside their home

Criteria was based on learnings from Pre Study Focus Group

PROCESS And timeline
Home
Assessment
DISCOVERY

Understand home environments and determine which heavy-traffic locations work for equipment

Assess lighting, locate routers, and determine installation needs (extension cords, etc.)

Intel Employees only
Installation &
First Interview
Diary
One
Diary
Two
EXPECTATIONS

Install and set up equipment; enroll user(s); demonstrate how to use the system

Interview about attitudes toward monitoring technology, form factor, and usage expectations (handout survey)

Intel + Particle employees (Intel researcher + Particle researcher + 2 Intel engineers
Midstudy
Interview
Diary
Three
Diary
Four
Diary
Five
CHECK-IN

Incorporate user feedback and additional insights & ideas into the design

Apply visual design/ animations

Finalize the prototype

Intel + Particle employees (Intel researcher + Particle researcher). Intel engineers attended some sessions to troubleshoot
Uninstall &
Exit Interview
Diary
Six
FINAL REFLECTIONS

Delete footage and uninstall equipment

Interview about overall usage, value, pain points, additional features, and purchasing

Intel + Particle employees (Intel researcher + Particle researcher + 2 Intel engineers

Scheduling and logistics were key components of managing the various moving parts to this project.

Equipment - each home needed multiple cameras, a full desktop PC setup, in addition to other assistive technology devices.

Personnel - Intel engineering team, Intel researcher, Particle researchers, a contingent worker technician, and participants schedules all needed to be coordinated for 10 families across 8 weeks.

Project - general project management duties such as checklist activities for creating new software at our enterprise level company fell within my scope of responsibility.

PROGRAM MANAGEMENT

OUTCOMES

Due to the private nature of this work, many of the details cannot be shared.

We were able to determine:

  • participants viewed the system as better than others on the market
  • participation in the study, increased their desire to purchase an in-home video monitoring system
  • 50% were extremely interested in buying it

Feedback gathered, empowered company to make a more informed product. Subsequently, we were able to:

  • uncover key “must have” features, areas of improvement, and usability issues
  • gather valuable feedback on intended usages
  • garner a better understanding of user expectations and desired camera placement

The coolest part about this project was seeing the surprising interpersonal usages that no one expected to emerge.

  • the system increased connectivity for busy families
  • and allowed some parents to do self-reflection and introspective work when seeing their behavior on camera
UX DESIGN

Onboarding users and training the system was a key component of the user experience. This required the use of an android application also built by the team.

In addition to the research, the team asked me to improve the user flow and usability this included:

  • Mobile application UI Design
  • Installation Guide Content
IMPACT

The underlying charter of this product team was to create products for the desktop computing experience.

Through this pilot we were able to determine that although users liked the product and would purchase the system, 80% were NOT motivated to buy a desktop computer.

This key data point along with a few others points of feedback allowed leadership to make an informed decision not to further fund and pursue this product.